Archive for Graphics

Graphics plateau?

Posted in Game Related, PC with tags , , on November 3, 2009 by blair0

It’s usually at about this time in the console life cycles (4-5 years in) that the PC begins to pull ahead with raw power, and we start seeing noticeably superior games (graphically). Moore’s Law is still in effect, but being able to see large graphical improvements in games is getting harder to discern. There is usually always one developer who steps up with an amazing looking game on the PC, even if it’s only for bragging rights, but at this stage the two year old Crysis still holds the crown and there is not much else in the pipeline except maybe Rage, Project Offset, and S.T.A.L.K.E.R.: Call of Pripyat, although from the trailers I’ve seen none of these look better than Crysis.

This raises some questions. Have we reached a plateau with graphics? Is what we have “good enough”? If the PC is a barometer of where graphics are heading, as it has been in the past, then things are definitely slowing down. There is a case of diminishing returns as you get closer to photo realism and you don’t need any more power to make the side of a building or a race car track look more realistic than they do now on current technology. But surely there is still a long way to go with animations and rendering people? and physics could still be greatly improved. Maybe it’s just another indicator that the PC is a shadow of it’s former self as a major games platform?

Intel are hoping that their new Larrabee graphics cards will revitalise the market but unless they are blindingly fast and developers get on board with them they will only add to the problem because they have a different architecture to current GPUs which will mean more development costs when making games for them.

I hope we haven’t already had all the great leaps forward in visual fidelity and further improvements prove to be only incremental. I still want to be blown away. I guess we’ll have to wait for the next-gen of consoles to find out how significant the improvements can be.


Where 0.3fps does matter

Posted in Game Related, PC, PS3, Xbox360 with tags , , on April 22, 2009 by blair0

For any one who wants to geek out on the technical side of the latest games Inside Digital Foundry is the blog for you! *Warning* reading this blog may put you to sleep! lol But I find it quite interesting. The author seems pretty credible and he provides a lot of articles for Eurogamer as well. He does in depth analysis of the graphics performance of the the latest games and comparisons between the games on different hardware.
The biggest surprise for me is the number of games that are rendered in sub HD resolutions and then upscaled. It almost makes the HD era seem like a con job but I suppose the upscaling works so well that at the end of the day I can’t tell the difference and I’ve yet to see a game that looks low-res to the naked eye.

Graphics Whore? Moi?

Posted in Game Related, PC, PS3, Xbox360 with tags , , , on February 2, 2009 by guid0

I’m not really a graphics whore as such, I own a Wii for feck sakes, that should be proof enough 😉 but I do appreciate good graphics when I see them and there’s been an amazing line up of exceptional games with astoundingly good graphics lately so I thought I’d chuck together a quick side by side of what’s probably the best that each system has to offer at the moment along with the up and coming Killzone which is said to be up there with the best of the best. A recent gaming blog stated that the top three club has Crysis on the PC, Gears of War 2 on the Xbox360 and now Killzone on the PS3 as it’s members. I would have to add Resistance 2 into the mix making it the current PS3 pick soon to be dethroned.

I’ve tried to pick as similar screen shots as possible, showing character models up close, for as fair a comparison as possible. What do you think? What immediately became obvious to me was how far console gaming has come. The PC is struggling to keep up! Here’s the line up in no particular order…