Archive for the Uncategorized Category

Battery Life

Posted in Uncategorized with tags , on November 16, 2009 by roscopct

Battery life is always the bugbear of handhelds. Too often gaming is cut short because the battery has died.
One of the main reservations I have about buying an iPhone is the battery life. If it’s anything like the Touch I’ll be charging the thing every day, which is just crap.
The DS however has amazing battery life, lasting very long trips without batting an eye. Why? Why is it so much better?
Also the X-Box 360 has batteries for it’s controllers, what is the opinion on the battery life there?
Is it a ploy by Microsoft to try and get you to buy the charging stations?
The PS3 controllers don’t have any batteries, relying instead on a cable that plugs directly into the PS3.
I think that’s a better system?!
Hopefully Apple’s boffins are beavering feverishly away in the background and improve the battery life when the next iPhone comes out.
Here’s hoping.

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Why Wii?

Posted in Uncategorized on November 3, 2009 by roscopct

I recently saw some adverts, can’t remember whether they were TV or print, that were giving away a Nintendo Wii with a Full HD TV?

Why? What’s there reasoning? A non-HD console (or at least the lowest def console) with a full HD TV? Just doesn’t make sense!

Are Nintendo Wii’s cheap at the moment? Do they have surplus?

Why not a PS3 Slim or an Arcade 360?

I’m not knocking the Wii, it’s a very cool console, but why with an HD Tv?

FAT is the new s l i m

Posted in Uncategorized on October 30, 2009 by guid0
L_FatManSlim

From DS Fat -> DS Lite -> DSi -> DSi XL - Nintendo have put the beef back on!

Just a quick post. There’s been a lot of talk on the interwebs about the new DSi LL to be known as the DSi XL in the West. And yes, that XL stands for Extra Large. When everybody else from Sony to Apple is obsessed with making everything smaller and smaller Nintendo thinks it’s time to buck that trend and are bringing out a ginourmous new DSi. Comparison images and video hereโ€ฆ

One thing I would say is that I would find my iPod Touch much more usable with a slightly larger screen but I would want a significant jump up in resolution to go with it. The pixels must be HUGE on the DSi XL which isn’t seeing any such jump in resolution! However I think the reasoning is sound here and that is that this version of the DSi is aimed at an aging gamer market and this is just another example of Nintendo trying to extend their reach into the untapped partially sighted grandparents market lol I have another name for it – DSi Large Print Edition! ๐Ÿ˜€

We have a “hit” blog post

Posted in Uncategorized on September 21, 2009 by blair0

Well according to the WordPress stats, the interwebz went crazy for our blog during August. It seems to be all down to Spawns post about the PS3 Slim. Traffic was averaging about 300 hits per month since the blog started but spiked up to over 10,000 in August, that’s a big jump! It is dipping down again now. Kudos to SpawnSeekSlay for igniting some traffic….you were probably lucky with the timing, lets see if you can do it again? lol

Spike in traffic during August on FNG

Spike in traffic during August on FNG

Ghosts blurry on the PS3?

Posted in Uncategorized on September 17, 2009 by roscopct

GhostbustersHeard an interesting article on one of my podcasts – apparently the makers of Ghostbusters have released a patch for the PS3 that ups the resolution to match the 360 version?! Weird! What an admission of crappiness that is! “Oh, sorry guys, here’s a patch that makes it look like it should’ve when we released it” Duh! I can’t say I’ve ever heard of this before. The interesting discussion this brings up is that the consensus on the podcast was that no-one seems to be playing this game any more, it’s off the radar already. It seems to me that the lifespan for games is just getting shorter and shorter, there are more hardcore gamers out there who complete games in days instead of months, and there’s more and more games actually coming out.

Your thoughts on games lifespans these day?

Wish Item #234

Posted in Game Related, Uncategorized with tags , , on September 12, 2009 by roscopct

Touch me please!What I want is an App that keeps an up-to-date list of all of the games that have Trophies. I don’t need any of the other stuff, just the List. The List would be accessible OFFLINE and that’s the key.
I want to be able to walk into a games store and be able to look up ON THE SPOT on my Touch whether or not a game has Trophies (or Achievements too for that matter), without having to be online. There are a lit of games out there which seem right on the cusp of having or not having Trophies and it would be handy to know.
Not an issue for iPhone owners though.

Twitter from your cell

Posted in Uncategorized with tags on August 4, 2009 by guid0

cellThe twittering has started in full force. It’s many things from micro blog to multi way chat and it’s a form of txting including 1 to 1 and 1 to many texting. Just like when tweeting from the website there’s many codes you can use when tweeting from your cell but first a little overview on setting up your cell.

You activate a cell or “device” in Twitter parlance in the settings tab at http://www.twitter.com/devices. This will then send a txt to your cell for you to reply to to verify yourself. You will get a four digit phone number to send your tweets to. Add this to your phone book.

The next thing I did was set it up so that your tweets got forwarded to my phone. You do this on a per person basis and the default is off so you’re not going to get spammed (to much) ๐Ÿ™‚ You do this in the list of of people you are following at http://www.twitter.com/username/Following. Click the little cell phone icon under the settings column for anyone you want to get spammed by ๐Ÿ˜‰

A quick word on what this all costs. Basically it’s free for any tweets you receive?! HOW?! How do they make enough money to pay for the millions (billions?) of tweets going out to cells?? How do they make ANY money?? As for the replies, they cost whatever your normal fee per text is. In my case I have 600 txts to use in a month! That’s a LOT of tweeting!! ๐Ÿ™‚

Now onto the codes you’re most likey to use from your phone. The usual ones such as @reply, @mentions and RT work just the same from your cell but there are others that are useful too. Here’s the ones I use…

Start a new text with “d username” to send a message that only that person will see. If a person has set you up to receive your tweets to their cell this will act like a 1 to 1 txt.

Send “off” to the Twitter txt number and you will stop receiving any tweets to your phone but you will still get direct messages. This is very useful when you’re having a massive multi way conversation on Twitter at your computer so you don’t need your phone going nuts right beside you. Send “off” again and you will stop getting direct messages too.

The opposite also works of course. Send “on” once to start receiving direct messages again and send “on” again to start receiving all tweets (from those that you have activated).

So that’s about it. There’s more codes than that but these are the most common ones I use. Other tips include adding peoples user names into your predictive txt dictionary for quicker typing if them. Also remember that tweets can only be 140 characters long whereas txt’s are 160 characters long. My phone helpfully starts counting down the remaining characters once I hit 20 remaining characters so that helps me keep inside that limit.

Know anything else? See you in the comments ๐Ÿ™‚